Thomas
Schatz’s rules for conglomerate-era blockbusters
(from “New
Hollywood, New Millennium,” pp. 32-33)
·
The film should exploit or expand an established entertainment franchise, which
might exist initially in any number of forms—a classic children’s story, a
traditional fairy tale, a comic book or graphic novel, a TV series, even a
theme park ride or a toy line.
·
Regardless of its original form, the narrative source should
provide not only a story property but also a piece of intellectual property whose copyright can be
owned or controlled by the studio (or its parent company).
·
The story should be amenable to continuation, with the film-to-film
story line employing serial qualities that center on its principal character(s)
rather than some external plot.
·
The long-term story line should focus on an individual central
protagonist.
·
The protagonist should be male.
·
The male protagonist should be an adolescent or an utterly
naïve manchild.
·
The protagonist should be a loner, either by choice or by
circumstances, but one who is also forced by circumstances to perform some
(preferably heroic) social function.
·
The protagonist in the course of each film (and regardless of
his heroic credentials) should develop from a relatively weak, ineffectual, or compromised
character into one who seizes the initiative and (re)asserts his heroic role.
·
The hero should inhabit a Manichean universe of light and
dark, good and evil, with the pervasive forces of evil embodied in one or more powerful
antagonists.
·
The hero should in some way mirror the antagonist(s)—perhaps
via an alter-ego or an assumed identity—and thus he should confront both an
external struggle against evil and also an internal struggle against his own
“darker side.”
·
The story should provide dazzling computer graphics and
effects-driven action scenes at regular intervals that are carefully calculated
in terms of their frequency, intensity, and adaptability to other digital media platforms.
·
The action scenes should include violent, even deadly
clashes, but the violence
should be sufficiently stylized and artificial to ensure a PG or PG-13 rating.
·
The film should build to a climactic confrontation and a
“happy ending” in which the hero prevails—but not to a degree that eliminates the prospect for sequels.
·
The film also should include a “love story” as a secondary
plot line, but one that is strictly non-carnal, and one that is not fully
resolved at film’s end.
·
The story should take place in a world that is internally
coherent but highly complex, and that is by design too expansive to be contained within a single
film—and thus solicits further elaboration in subsequent films and in other media forms as
well.
·
This principle of further elaboration pertains to story
materials as well, including software and effects, which should be designed for use in other media
iterations.
·
The monstrous antagonist and various secondary characters
should have bizarre and fantastic qualities that can be enhanced via digital effects
and readily exploited in
subsequent (licensed) incarnations in other media.
·
A successful franchise might secure stardom for its principal
character(s), but top stars should not be cast in continuing roles in order to control costs, minimize
creative interference, and encourage long-term participation.
·
This same principle applies to filmmaking talent—particularly
directors with indie-film credentials whose stature might be used to market the
film.
·
Coherent plotting and engaging characterization are important
aspects of individual franchise films, but far less so than in “one-off” (self-standing,
non-series) films. In franchise filmmaking, the primary concerns are,
paradoxically, the integrity of the core narrative and its viability for expansion into an intertextual,
transmedia system.