PACS: 03.30.+p, 01.40.Gm, 01.55.+b
The most fundamental example of a non-coordinate kinematic centers about time elapsed on the clocks of the traveling object. The time used in describing map motions is thus proper time tau elapsed along the world line of the traveler, while velocity in the traveler-kinematic, u = dx/dtau, is the spatial component of 4-velocity with respect to the map frame. Unlike coordinate-velocity, traveler-kinematic velocity u is thus proportional to momentum, and obeys elegant addition/transformation rules. In spite of its intuitive simplicity and usefulness for solving problems in the context of a single inertial frame, discussion of this quantity (also called ``proper speed'') has been with two exceptions{SearsBrehme,Shurcliff} almost non-existent in basic texts{Shurcliff}. The equations for constant proper acceleration look quite different in the traveler kinematic, although they too have been rarely discussed (except for example in the first edition of the classic text by Taylor and Wheeler{TaylorWheeler}). Even in that case, they were not discussed as part of a time-velocity pair defined in the context of one inertial frame.
Another interesting kinematic for describing motion, with respect to a map-frame, centers about time elapsed on the clocks of a ``Galilean chase plane''. For unidirectional motion, Galileo's equations for constant acceleration exactly describe relativistic motions for our traveler in such a kinematic. Therefore, with appropriate inter-kinematic conversions in hand, Galileo's equations may offer the simplest path to some relativistic answers! Galilean time and Galilean-kinematic velocity remain well defined in (3+1)D special relativity, with kinetic energy held equal to half mass times velocity squared. For non-unidirectional motion, however, the constant acceleration equations containing Galilean-observer time look more like elliptic integrals than like Galileo's original equations.
Since all kinematics share common distance measures in the context of one inertial reference frame, they allow one to construct x-tv plots showing all variables in the context of that frame, including universal constant proper acceleration surfaces on which all flat space-time problems of this sort plot. The single frame character of these non-coordinate kinematics facilitates their graphical and quantitative use in pre-transform relativity as well, i.e. by students not yet ready for multiple inertial frames{PreTransform}.
This paper is basically about three points of view: that of the map, the traveler, and the observer. All un-primed variables refer to traveler motion, and all distances are measured in the reference inertial coordinate (x,y) frame. In short, everyone is talking about the traveler, and using the same map! However, traveler motion on the map is described variously: (i) from the map point of view with coordinate time b and velocity w, (ii) from the traveler point of view with traveler time tau and traveler kinematic velocity u, and (iii) from the observer or ``chase plane'' point of view with observer-time T and observer-kinematic velocity V = dx/dT. The velocity definitions used here are summarized in Table 1.
The most direct way to specify a general observer kinematic might be via the rate h at which coordinate-time b in the inertial map frame passes per unit time T in the kinematic of interest. If we associate this observer time with physical clock time elapsed along the world line of a chase plane (primed frame) carrying the clocks of that kinematic, then this rate for a given kinematic can be written
One can also relate this quantity h to velocity V in the kinematic of interest. Since V = dx/dT and w = dx/db, it follows that the observer-kinematic velocity V of our traveling object, with respect to the map frame, is related to coordinate-velocity w by V = wh. Since gamma >= 1 with equality iff V equals w, any non-coordinate velocity V, which describes the traveler motion with respect to a map frame using times from a physical (albeit non-coordinate) clock, will be higher than the coordinate-velocity w describing that same motion.
Time/velocity pairs (kinematics) like the ones examined here may be defined by specifying h as a function of the speed of the traveler (e.g. as a function of coordinate-velocity w). In this way the coordinate-kinematic itself is specified by setting h to 1. If we set h equal to gamma = db/dtau=1/Sqrt[1-(w/c)^2], where c is the coordinate-speed of light, then the resulting kinematic is that associated with the time tau read by clocks moving with the traveler.
In order to determine h for a Galilean observer, we explore further the relationship between h and energy factor gamma = E/mc^2 =1+ K/mc^2 = db/dtau, where E is total relativistic energy for our traveler, K is kinetic energy, and m is traveler rest mass. In particular, given the function gamma[V], one can obtain h[V] from the relation
If we define the Galilean kinematic as one for which kinetic energy is K = (1/2)mV^2, then E = mc^2+ (1/2)mV^2, and hence gamma[V] = E/mc^2 = 1+(1/2)(V/c)^2. Then V[gamma] = c\Sqrt[2/(gamma -1)], which substituted into (2) above gives h = gamma Sqrt[2/(gamma+1)]. Hence a ``chase plane'', which holds its own gamma' value at gamma Sqrt[2/(gamma+1)] in terms of gamma for the traveler, will observe a velocity V which is related to kinetic energy of K = (1/2)mV^2, for the traveler in the reference inertial (map) frame. Note that gamma' <= gamma, which means that the Galilean chase plane always moves a bit more slowly than does the traveler. One can also translate these ``chase plane instructions'' into coordinate-velocity terms, by replacing gamma values above with the corresponding 1/Sqrt[1-(w/c)^2] expression, and then solving for w'.
The generic observer-kinematic relationships discussed here, along with derived values for coordinate, traveler, and Galilean kinematics, are also listed in Table 1. What follows is a look at the equations provided by each of these kinematics for describing map trajectories for our traveler under constant proper acceleration alpha.
With no loss of generality, let's define x as the ''direction of proper acceleration''. In other words, choose x as the direction in which coordinate-velocity is changing. If the motion is not unidirectional, then there will also be a component of coordinate-velocity which is not changing. Choose the y-direction as the direction of this non-changing component of coordinate-velocity, namely wy. Holding alpha constant yields a second order differential equation whose solution, for times and distances measured from the ``turnabout point'' in the trajectory at which wx -> 0, is
A first integral of the motion, which is independent of kinematic, is helpful for exploring intra-kinematic solutions of the constant acceleration equation. Since one thing in common to all kinematics are map frame distances and expressions for gamma, we seek a relation between initial/final gamma and initial/final position. This is nothing more than the work-energy theorem for constant proper acceleration, which takes the form gammay m alpha Delta[x] = Delta[E] = mc^2 Delta[gamma]. For the special case when times and distances are measured from the turnabout point, where gamma = gammay and x=0, this says that gamma/gammay = 1 + alpha x/c^2.
If motion is not unidirectional, the strategy above is complicated by the fact that V is not dx/dT, but instead is connected to dx/dT through the relation V^2 = Sqrt[(dx/dT)^2 + (h wy)^2], where h may also be a function of V. The strategy above still yields a first order equation in terms of x and T, with only minor resulting complication in the coordinate and traveler kinematic cases. The results of this for (3+1)D motion, in the three example kinematics, are summarized in Table3.
As you can see from the Table on (3+1)D acceleration, all 14 variables (x, y, gamma, b, w, wx, tau, u, ux, uy, t, v, vx, vy) and 2 constants (alpha, wy) are simply related, except for Galilean time. We here take advantage of the fact that Galilean time t is directly expressable in terms of traveler time tau, through the dimensionless expression
As a matter of practice when dealing with multiple time and velocity types, all defined within context of a single inertial frame, it is helpful to append the kinematic name to the time units, to avoid confusion. Thus, time in the traveler-kinematic may be measured in [traveler years], while velocities in the traveler-kinematic are measured in [light-years per traveler year]. Thus, from Table 4, a traveler-kinematic velocity of u = 1 [light-year per traveler year] corresponds to a coordinate-kinematic velocity of w = 1/Sqrt[2] [c], where of course [c] is shorthand for a [light-year per coordinate year]. This unitary value of traveler-kinematic velocity may serve as a landmark in the transition between non-relativistic and relativistic behaviors. For these reasons, we expect that a shorthand units notation for traveler-kinematic velocity, in particular for a [light-year per traveler year], may prove helpful in days ahead.
Before leaving the acceleration equations, it is worthwhile summarizing the findings, in mixed kinematic form as integrated expressions for constant proper acceleration. For unidirectional motion, or (1+1)D special relativity, we have shown that
If we further divide distances in the x,y coordinate field by c^2/alpha, and restrict trajectories to those involving a single constant acceleration trajectory, or to a family of such trajectories in (3+1)D, a single universal acceleration plot in the velocity range of interest can be assembled, on which all constant acceleration problems plot! A plot of this sort, of the three example kinematic velocities and gamma, over the linear velocity range from 0 to 3 [light-years per traveler year], is provided in Figure 2. Here the various velocity surfaces have been parameterized using equal time increments in the kinematic of the velocity being plotted, as well as with equally-spaced values of the constant transverse coordinate-velocity wy. It is thus easy to see that coordinate time during constant acceleration passes more quickly, as a function of position, than do either of the two kinematic times, as predicted more generally by equation (1).
All of the foregoing has been done in the context of a single inertial frame. The transformation properties of these various times and velocities between frames also deserve mention. As is well known, and apparent from the section on 4-vector acceleration above, coordinate-time is the time component of the coordinate 4-vector, while traveler-kinematic velocity provides spatial components for the velocity 4-vector. Coordinate-velocity enjoys no such role, and its comparatively messy behaviors when transforming between frames need no further introduction.
A similar inelegance is found in the well-known rule of velocity addition for coordinate-velocities. A comprehensive look at addition rules for the velocities used here, and for gamma as well, shows that the simplest of all (to this author at least) is the rule for the relative traveler-kinematic velocity associated with particles A and B on a collision course, namely urel = gammaA gammaB(wA + wB). Recall that within a single frame, u = gamma w. Hence on addition, the gamma factors of traveler-kinematic velocity multiply, while the coordinate-velocity factors add.
For example, we lose the second time derivative of coordinate position as a useful acceleration, and thus the coordinate kinematic loses Galileo's equations for constant acceleration. These equations remain intact for unidirectional motion if we put our clocks into a Galilean chase plane. The role of this kinematic, in allowing proper acceleration to be written as a second time derivative of position (i.e. for which V = alpha T), is illuminated by noting that unidirectional motion from rest is described by alpha x/c^2 = Cosh[alpha tau/c] - 1. Hence u/c = alpha b/c = Sinh[alpha tau/c], but u and b are in different kinematics. If we want V/c = alpha T/c for a time/velocity pair in one kinematic, a V[tau] obeying alpha dx = alpha VdT = VdV = alpha c Sinh[alpha tau/c] dtau is required. One can rewrite the right side of this equation as 2c Sinh[alpha tau/2c] times alpha Cosh[alpha tau/2c] dtau = d[2c Sinh[alpha tau/2c], or as VdV if and only if V/c = 2 Sinh[alpha tau/2c] = Sqrt[2 alpha x/c^2]. Thus Galilean velocity is the only way to make proper acceleration a second time derivative in (1+1)D. From similarities between v/c = alpha t/c = 2 Sinh[alpha tau/2c] and the expression above for u/c = alpha b/c, it is easy to see why the Galilean kinematic provides an excellent low-velocity (small-argument) approximation to traveler velocity and coordinate time.
On a deeper note, the inertial nature of velocity in Galilean space-time (i.e. its proportionality to momentum), as well as its relatively elegant transformation properties, do not belong to coordinate velocity in Minkowski space-time. Velocity in the traveler kinematic inherits them instead. The traveler-kinematic also has relatively simple equations for constant acceleration. However, constant acceleration is most simply expressed in mixed-kinematic terms, using the coordinate-time derivative of a traveler-kinematic velocity component.
Thus we have a choice, to cast expressions which involve velocity in terms of either the coordinate-time derivative of position (w), or in terms of the dynamically and transformationally more robust traveler-time derivative of position (u). Some of the connections discussed here might be more clearly reflected than they are at present in the language that we use, had historical strategies taken the alternate path.
(Thanks. /philf :)